Monday, April 5, 2010

Beast Mastery Mondays: First edition


Well folks I'm back, and i decided to do a column on my hunter, hence the name Beast Mastery Mondays! well to kick things off i wanted to talk about some annoying things i see in instances, and actually this will be about things my fellow hunters do.
Okay so kicking off with No. 1. Okay today i was doing mana-tombs with my 65 hunter (look at the picture above), and what i found was all the hunters in my groups would have their pets on growl in the beginning... that makes it very HARD for the tanks to keep their aggro. okay remember i said HARD not EASY which is something a lot of you don't understand. okay okay we all slip up every now and then but honestly guys make sure your pets are off of growl at the beginning, just go ahead and add it to your checklist right now.
Number 2. Okay so this one is about all players in general. Once again on the topic of tanks being able to keep aggro. When you see at the beginning that you have a tank that isn't a paladin ( druid bears, warriors...) give the tank about 3-5 seconds to get their aggro up. The reason is is the paladin has the Righteous Fury ability, meaning they lay consecration and bam everyone can attack instantly but warriors, yeah thunderclap is great but it doesn't generate to much aggro. i dont have any idea about bears, but i do no Dk's might not need as much time cuz of DND tho ive have a dk tank, and DND is not to hard to use to keep aggro with so... just allow time for warriors and bears.

Okay enough of that, farewell for now